Method for implementing a secondary game in a gaming machine
US7033272B1 · kind B1 · utility
Assignee
Inventor
Key dates
| Filing date | Apr 9, 2002 |
| Grant date | Apr 25, 2006 |
| Priority date | — |
| Expiry date | Jun 4, 2023 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG07F17/32
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The game incorporates a scripted bonus, meaning once the initiator symbol is hit then one of fifty scripts is selected that take the player through the predetermined bonus sequence on the top box. Each script includes multiple steps and requires player interaction in order to advance to the next step in the sequence. The top box includes a diamond playing field with twelve different bonus spots, eight showing numerical values between 5 and 500, one “Lose ½” spot, one “Double” spot, a “PayTime” spot, and a “Triple PayTime” spot. In a first embodiment of the invention, each time the player hits the spin button, the spots are flashed sequentially around the diamond with the flash rate eventually slowing down to heighten the anticipation (“spin with anticipation”), eventually coming to a stop to alight on the spot preselected by the bonus controller electronics. In a second embodiment of the game, the bonus spots are flashed randomly until the player hits the quick pick button at which point the preselected bonus spot is lit.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.