Patent · US Expired

Personalized behavior of computer controlled avatars in a virtual reality environment

US7090576B2 · kind B2 · utility

40Cited by
8References
27Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 30, 2003
Grant dateAug 15, 2006
Priority date
Expiry dateJan 22, 2024

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8082
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Racing-based computer games typically include a mode in which one or more human players can compete against one or more computer-controlled opponents. For example, a human player may drive a virtual race car against a computer-controlled virtual race car purported to be driven by Mario Andretti or some other race car driver. Such computer controlled opponents may be enhanced by including a sampling of actual game behavior of a human subject into the opponent's artificial intelligence control system. Such a sampling can allow the game system to personalize the behavior of the computer control opponent to emulate the human subject.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.