Game system and method for assigning titles to players based on history of playing characteristics
US7097559B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Oct 7, 2002 |
| Grant date | Aug 29, 2006 |
| Priority date | — |
| Expiry date | Mar 18, 2023 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/5566
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
The CPU 161 of the video game apparatus comprises a performance determination unit 161b that determines the order of finish of the players each time a game is completed, a parameter calculation unit 161g that calculates parameters indicating the characteristics of each player in playing games based on the game history data stored in a history storage unit 162b described below and a title assigning unit 161h that assigns a title applicable during games to each player based on the calculated parameters, and the RAM 162 comprises a history storage unit 162b that stores past player game history data for each player, and a title storage unit 162c that associates the titles assigned by the title assigning unit 161h with the players and stores them.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.