Patent · US Expired

Dynamic allocation of texture cache memory

US7268787B2 · kind B2 · utility

9Cited by
26References
4Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 28, 2004
Grant dateSep 11, 2007
Priority date
Expiry dateSep 5, 2024

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F12/0875
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A graphics processing system has a cache which is partitionable into two or more slots. Once partitioned, the slots are dynamically allocatable to one or more texture maps. First, number of texture maps needed to render a given scene is determined. Then, available slots of the cache are allocated to the texture maps. Sometimes, more slots are allocated to the largest texture map. At other times, more slots are allocated to the texture map which is likely to be used most often. The slots can also be allocated equally to all of the texture maps needed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.