Patent · US Expired

Apparatus and method for generating texture maps for use in 3D computer graphics

US7280106B2 · kind B2 · utility

8Cited by
3References
40Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 16, 2003
Grant dateOct 9, 2007
Priority date
Expiry dateApr 21, 2025

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/04
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A texture map (188) for texturing a polygon mesh 3D computer model (150) during rendering is generated by defining a respective triangle within the texture map for each triangle in the polygon mesh to create a texture coordinate map (170), and allocating image data to each defined triangle. To generate the texture coordinate map, the triangles in the polygon mesh are processed to generate a plurality of lists, each list identifying adjacent triangles in the mesh having shapes which can be packed into strips (173-179) of the texture coordinate map without significant shape distortion. The triangle lists are then packed into the texture coordinate map strips. No padding is defined between triangles in the same list, only between triangles of different lists. Image data is allocated to each triangle.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.