Method and system for real-time rendering within a gaming environment
US7285047B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Oct 17, 2003 |
| Grant date | Oct 23, 2007 |
| Priority date | — |
| Expiry date | Jun 12, 2025 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/66
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A method and system for real-time rendering within a gaming environment. Specifically, one embodiment of the present invention discloses a method of rendering a local participant within an interactive gaming environment. The method begins by capturing a plurality of real-time video streams of a local participant from a plurality of camera viewpoints. From the plurality of video streams, a new view synthesis technique is applied to generate a rendering of the local participant. The rendering is generated from a perspective of a remote participant located remotely in the gaming environment. The rendering is then sent to the remote participant for viewing.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.