Patent · US Expired

Character deformation pipeline for computer-generated animation

US7292250B2 · kind B2 · utility

19Cited by
9References
93Claims
0Family size

Assignee

Inventor

Key dates

Filing dateMar 31, 2004
Grant dateNov 6, 2007
Priority date
Expiry dateNov 28, 2024

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T13/40
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A deformation system for animation abstracts the notion of per-point deformation to create a pipeline, including a number of deformation modules capable of handling animation of geometry (such as characters), dynamics (such as simulations) and/or effects (such as particle systems). Deformation pipelines are defined, that work as templates capable of deforming and animating families of similar characters. Support is provided for various binding modes, including sequential, parallel, blend, and hierarchical, so as to facilitate several techniques for combining deformations.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.