Patent · US Expired

Game system, game device, and storage medium

US7357719B2 · kind B2 · utility

12Cited by
23References
17Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 5, 2003
Grant dateApr 15, 2008
Priority date
Expiry dateJan 4, 2026

Classification

  • Technology area (CPC Y)Emerging Cross-Sectional Technologies
  • CPC primaryY10S707/99939
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

When a character is lent from a first game device to a second game device, clocks of those two game devices are synchronized, a shared lending/borrowing expiration time is set, the use of the character is temporarily disabled in the first game device, and the use of the character is temporarily enabled in the second game device. Then, a character return timing is determined, based on a time of the clock and the lending/borrowing expiration time, in the respective game devices. In accordance with the determined timing, the use of the character is enabled in the first game device, and the use of the character is disabled in the second game device. Thus, it is possible to lend/borrow a character as an item in the real world without generating a copy thereof, and the lent character is sure to be returned at the expiration of a predetermined lending/borrowing period.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.