Method and system for partitioning the surface of a three dimentional digital object model in order to map a texture
US7358969B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | Sep 27, 2005 |
| Grant date | Apr 15, 2008 |
| Priority date | — |
| Expiry date | Sep 27, 2025 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T17/20
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
The present invention is directed to a method and system and computer program for decomposing a triangle mesh representing the surface of a digital object model, reconstructed from 3D scanning data, into a small number of height-field patches (partitions) (in the order of the number of the original scans) with reasonable angular variations with the direction from which the viewer is looking at the digital object and with boundaries as regular as possible, in order to map a texture. The present method uses the original scan information (even when scans are divided into two or more connected meshes), but without selecting a single scan per mesh area.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.