Integrating external voices
US7395208B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Sep 27, 2002 |
| Grant date | Jul 1, 2008 |
| Priority date | — |
| Expiry date | Apr 2, 2025 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/6063
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
Integrating voice communication into a game console to minimize or eliminate voice data processing by a primary processor. Input voice data from a microphone or a network is processed by a secondary processor and stored in a circular buffer. Drift between storing and reading the processed voice data may result from differing data rates, interrupts, and other latencies. If the circular buffer, accumulates an amount of data that exceeds a predefined threshold corresponding to a human perceptible latency, a pointer in the circular buffer is reset, so that only a portion of the processed voice data is output. A stream of packet contexts each indicate a location and length of voice data in the circular buffer to be output. Preferably, the output voice data is encoded in a standard digital format, such as universal serial bus. The output voice data may be communicated to a network or a sound transducer.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.