Patent · US Expired

System and method for efficiently simulating and imaging realistic water surface and other effects

US7539606B2 · kind B2 · utility

22Cited by
24References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 13, 2002
Grant dateMay 26, 2009
Priority date
Expiry dateAug 23, 2024

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/663
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Water surface and other effects are efficiently simulated to provide real time or near real time imaging on low-capacity computer graphics computation platforms. Water and other surfaces are modeled using multiple independent layers can be dynamically adjusted in response to real time events. The number of layers used in a given area can be adjusted to reduce computational loading as needed. Different algorithms can be employed on different layers to give different effects. The multiple layer modeling is preferably converted to polygons using an adaptive polygon mesh generator based on camera location and direction in the 3D world to provide automatic level of detailing and generating a minimal number of polygons. The visual effects of water droplets and other coatings on see-through surfaces can be modeled and provided using indirect texturing.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.