Patent · US Expired

Software-implemented transform and lighting module and pipeline for graphics rendering on embedded platforms using a fixed-point normalized homogenous coordinate system

US7593010B2 · kind B2 · utility

3Cited by
23References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 18, 2003
Grant dateSep 22, 2009
Priority date
Expiry dateMay 10, 2026

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/506
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A software-implemented transform and lighting module and pipeline designed and optimized for embedded platforms (such as mobile computing devices). The transform and lighting module and pipeline includes a number of features that make it well-suited for use on embedded devices. These features include a single streamline branched architecture that allows efficient processing on a CPU of an embedded device and saves computational time. This architecture is facilitated by use of a vertex cache that stores vertices as needed to avoid duplication in processing of the vertices. A culling feature culls vertices before lighting instead of lighting all vertices. A back face culling technique examines each of the vertices to determines whether a back face of a triangle is formed. If so, then the vertex is culled. A second technique involved determining whether a vertex is outside of one view frustum clip plane. If so, then the vertex is culled.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.