Training a user to execute a sequence of commands in a game environment by using voice control
US7613616B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | Jun 18, 2007 |
| Grant date | Nov 3, 2009 |
| Priority date | — |
| Expiry date | Jul 18, 2028 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG10L2015/228
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
In a gaming system, a user controls actions of characters in the game environment using speech commands. In a learning mode, available speech commands are displayed in a command menu on a display device. In a non-learning mode, the available speech commands are not displayed. A speaker-independent context-sensitive speech recognition module contains a vocabulary of available speech commands. Use of speech commands is combined with input from a controller device to control actions of a character or characters in the game environment.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.