Patent · US Active

Training a user to execute a sequence of commands in a game environment by using voice control

US7613616B2 · kind B2 · utility

12Cited by
17References
23Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJun 18, 2007
Grant dateNov 3, 2009
Priority date
Expiry dateJul 18, 2028

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG10L2015/228
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

In a gaming system, a user controls actions of characters in the game environment using speech commands. In a learning mode, available speech commands are displayed in a command menu on a display device. In a non-learning mode, the available speech commands are not displayed. A speaker-independent context-sensitive speech recognition module contains a vocabulary of available speech commands. Use of speech commands is combined with input from a controller device to control actions of a character or characters in the game environment.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.