Patent · US Active

Scoring system for games

US7713117B2 · kind B2 · utility

4Cited by
9References
17Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 15, 2006
Grant dateMay 11, 2010
Priority date
Expiry dateJun 10, 2028

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F3/04
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Scoring a board configuration for a territory board game is often not straightforward and yet there is a desire to determine such scores quickly and accurately. For example, in the game of GO, determining the score at the end of the game involves assessing whether stones on the board are alive or dead which is a difficult judgment. Given a board configuration, the game is played by a scoring system to obtain a terminal board configuration. This is repeated to obtain a plurality of terminal board configurations from which an assessment can be made as to how likely each board position is to be won by a particular player at the end of the game. The scoring system obtains the terminal board configurations by playing random moves or by making a biased sampling of moves. The biased sampling is made using an evaluation function or in any suitable way. In the game of GO, seki positions are quickly and easily identified. An automated game playing system uses the output of the scoring system to assess when to offer to end a game. The output of the scoring system can also be used to provide hints to players during a game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.