Patent · US Active

Method of creating texture capable of continuous mapping

US7714872B2 · kind B2 · utility

5Cited by
9References
9Claims
0Family size

Assignee

Inventor

Key dates

Filing dateAug 3, 2005
Grant dateMay 11, 2010
Priority date
Expiry dateNov 29, 2027

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T11/001
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method of quickly creating a texture which shows a continuous pattern when mapped repeatedly is provided. A space having three-dimensional objects arranged therein is rendered into a two-dimensional plane, or a rendering area. The rendering area is virtually divided into a plurality of congruent areas. Corresponding pixels of the areas are overlapped with each other to obtain a desired texture. At the time of overlapping, Z values in Z buffers are compared to update color information and Z values of a target area so that the data on pixels closer to a viewpoint shows all the time.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.