Patent · US Active

Computer-based, interactive, real-time card selection game

US7717783B2 · kind B2 · utility

1Cited by
25References
24Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 14, 2004
Grant dateMay 18, 2010
Priority date
Expiry dateNov 6, 2027

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3293
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

The invention is a method of playing computerized card games against real or virtual players. The cards games are usually variations of poker, where the quality of the players' hands is due to skill and strategy rather than the luck of the draw. Players request desired cards from a computerized dealer without knowledge of which cards other players have requested. A null card, which has no value in determining the outcome of the game, is delivered to players who request the same card as another player has requested regardless of whether the card was requested previously or during the current round. In another embodiment, a null card is delivered only when two or more players request the same card during the current round or if a player requests a card that has already been distributed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.