Patent · US Active

Method of causing first object to take motion according to positional relationship with second object

US7804502B2 · kind B2 · utility

7Cited by
2References
16Claims
0Family size

Assignees

Inventor

Key dates

Filing dateOct 4, 2006
Grant dateSep 28, 2010
Priority date
Expiry dateFeb 22, 2029

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8011
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

When a direction is input through a direction indicating switch of an operation switch unit, a player character of a game, such as, but not limited to, for example a basketball game, moves in the inputted direction while dribbling a ball. When a direction directed toward the position of the ball from the position of the player character matches with the inputted direction, the moving speed of the player character becomes V. When the direction directed toward the position of the ball from the position of the player character does not match with the input direction, the moving speed of the player character becomes Vcos(θ/2) where θ is an angle defined by the direction directed toward the position of the ball from the position of the player character and the inputted direction.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.