Patent · US Active

Video game processing apparatus, a method and a computer program product for processing a video game

US7841943B2 · kind B2 · utility

2Cited by
6References
20Claims
0Family size

Assignee

Inventor

Key dates

Filing dateApr 27, 2007
Grant dateNov 30, 2010
Priority date
Expiry dateSep 26, 2027

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/807
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An added value is set to a battle tool for customizing the battle tool stored as battle tool information in a battle tool information managing table in response to customization request by operations of a player. A plurality of battle tools are stored in the battle tool information managing table. A player character can be equipped with any of the battle tools among the plurality of battle tools. When the battle tool information Is read out from the battle tool information managing table in response to display request of a battle tool, a display apparatus is caused to display one or more battle tool in a battle screen. The battle tool information thus read out indicates the one or more battle tool. The player character is equipped with a battle tool with which the player character can be equipped among the one or more battle tool thus displayed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.