Patent · US Active

Animating hair using pose controllers

US7872654B2 · kind B2 · utility

4Cited by
3References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 27, 2008
Grant dateJan 18, 2011
Priority date
Expiry dateMay 27, 2028

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T13/40
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

The present invention deforms hairs from a reference pose based on one or more of the following: magnet position and/or orientation; local reference space position (e.g., a character's head or scalp); and several profile curves and variables. In one embodiment, after an initial deformation is determined, it is refined in order to simulate collisions, control hair length, and reduce the likelihood of hairs penetrating the surface model. The deformed hairs can be rendered to create a frame. This procedure can be performed multiple times, using different inputs, to create different hair deformations. These different inputs can be generated based on interpolations of existing inputs. Frames created using these deformations can then be displayed in sequence to produce an animation. The invention can be used to animate any tubular or cylindrical structure protruding from a surface.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.