Patent · US Active

Systems and methods for managing texture data in a computer

US7876329B2 · kind B2 · utility

0Cited by
2References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 10, 2007
Grant dateJan 25, 2011
Priority date
Expiry dateSep 12, 2029

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T11/001
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Provided are methods for managing texture data in Graphics Processing Units (GPUs). The methods include receiving, into an arbiter, a preload request configured to request processing of texture data in advance of shader processing and receiving, into the arbiter, a dependent read request configured to request processing of texture data after shader processing. The methods also include receiving, into the arbiter, a capacity signal from a texture buffer and determining, utilizing the virtual buffer capacity signal, a selected request corresponding which of the preload request and the dependent read request is granted. The methods further include processing, in a texture processor, texture data corresponding to the selected request.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.