Programmable shader-based motion compensation apparatus and method
US7885336B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Nov 27, 2002 |
| Grant date | Feb 8, 2011 |
| Priority date | — |
| Expiry date | Nov 17, 2024 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04N19/70
- WIPO fieldAudio-visual technology
- WIPO sectorElectrical engineering
Abstract
A video decoding method and apparatus receives a motion compensation shader command, such as a packet, for a programmable shader of a 3D pipeline, such as programmable vertex shaders and pixel shaders, to provide motion compensation for encoded video, and decode the encoded video using the programmable shader of the 3D pipeline. As such, the programmable shader of a 3D pipeline is used to provide motion compensated video decoding as opposed to, for example, dedicated hardware, thereby, among other advantages, eliminating the need for the dedicated hardware.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.