Patent · US Active

Game device, game advancing method, program, and recording medium

US7963834B2 · kind B2 · utility

1Cited by
18References
18Claims
0Family size

Assignee

Inventor

Key dates

Filing dateDec 7, 2007
Grant dateJun 21, 2011
Priority date
Expiry dateJan 31, 2028

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/807
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game apparatus executes a game in which a player character and an enemy character fight against each other. The game apparatus includes an attack determiner that determines whether the player character has an attack turn. When the attack determiner determines that the player character has an attack turn, an attack technique selector enables a player to select a desired attack technique to be executed by the player character. A selection time value accumulator accumulates a selection time value that corresponds to a shortness of time until the attack technique is selected by the player. When the selection time value exceeds a predetermined value, the attack technique selector enables the player to select a special attack to be selected by the player as the attack technique.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.