Patent · US Active

Gaming machine having game play suspension and resumption features using biometrically-based authentication and method of operating same

US7979740B2 · kind B2 · utility

14Cited by
18References
38Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 17, 2010
Grant dateJul 12, 2011
Priority date
Expiry dateFeb 17, 2030

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L2209/805
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A gaming machine includes a processor adapted to execute a program of a game; a biometric reader configured to capture first biometric data from the player, and a trusted cache. The trusted cache includes a nonvolatile memory that is configured to store the first biometric data; a context data save engine configured to save the context of the program to the nonvolatile memory and to associate the stored first biometric data with the saved context of the program upon the processor receiving a request from the player to suspend game play, and a context data recovery engine configured to recover the saved context from the nonvolatile memory and to cause continued execution of the program from the recovered saved context upon the biometric reader capturing second biometric data from the player that matches the stored first biometric data and receiving a request from the player to resume game play.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.