Method and system of real video gaming
US7997984B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Oct 30, 2006 |
| Grant date | Aug 16, 2011 |
| Priority date | — |
| Expiry date | Aug 3, 2027 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/407
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
Methods and systems for gaming over a network or communications medium such as via the Internet. In specific embodiments, a real video gaming experience is generated by for a player at a client system from a sequence of real world derived chance events and associated video clips. The server system optionally provides a sequence in an encoded format and the sequence is delivered to the client where the client uses the sequence to create a game of chance for a player.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.