Patent · US Active

Frame buffer compression and decompression method for graphics rendering

US8031937B2 · kind B2 · utility

11Cited by
16References
24Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 10, 2007
Grant dateOct 4, 2011
Priority date
Expiry dateAug 2, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G2340/10
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Methods and apparatus are disclosed for the processing of frame buffer data, such as color buffer data, in graphics processing applications. Although more generally applicable, these methods and apparatus are particularly useful in real-time, polygon-based, 3D rendering applications. An exemplary method for processing graphics data according to one or more embodiments of the invention begins with the retrieval, from a buffer, of pixel values corresponding to a tile of two or more pixels, and with the updating of one or more of those updated pixel values. The updated pixel values are selectively compressed using a lossy compression operation or a lossless compression operation, based on an accumulated error metric value for the tile. If lossy compression is used, then the accumulated error metric value for the tile is updated; in either event, the compressed pixel values are stored in the frame buffer for further processing. With this approach, the accumulated error caused by successive, or tandem, compression operations may be limited to a pre-determined maximum.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.