Patent · US Active

Systems and methods for combining virtual and real-time physical environments

US8040361B2 · kind B2 · utility

49Cited by
7References
20Claims
0Family size

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Key dates

Filing dateJan 20, 2009
Grant dateOct 18, 2011
Priority date
Expiry dateAug 9, 2029

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T19/006
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Systems, methods and structures for combining virtual reality and real-time environment by combining captured real-time video data and real-time 3D environment renderings to create a fused, that is, combined environment, including capturing video imagery in RGB or HSV/HSV color coordinate systems and processing it to determine which areas should be made transparent, or have other color modifications made, based on sensed cultural features, electromagnetic spectrum values, and/or sensor line-of-sight, wherein the sensed features can also include electromagnetic radiation characteristics such as color, infra-red, ultra-violet light values, cultural features can include patterns of these characteristics, such as object recognition using edge detection, and whereby the processed image is then overlaid on, and fused into a 3D environment to combine the two data sources into a single scene to thereby create an effect whereby a user can look through predesignated areas or “windows” in the video image to see into a 3D simulated world, and/or see other enhanced or reprocessed features of the captured image.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.