Systems and methods for combining virtual and real-time physical environments
US8040361B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jan 20, 2009 |
| Grant date | Oct 18, 2011 |
| Priority date | — |
| Expiry date | Aug 9, 2029 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T19/006
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Systems, methods and structures for combining virtual reality and real-time environment by combining captured real-time video data and real-time 3D environment renderings to create a fused, that is, combined environment, including capturing video imagery in RGB or HSV/HSV color coordinate systems and processing it to determine which areas should be made transparent, or have other color modifications made, based on sensed cultural features, electromagnetic spectrum values, and/or sensor line-of-sight, wherein the sensed features can also include electromagnetic radiation characteristics such as color, infra-red, ultra-violet light values, cultural features can include patterns of these characteristics, such as object recognition using edge detection, and whereby the processed image is then overlaid on, and fused into a 3D environment to combine the two data sources into a single scene to thereby create an effect whereby a user can look through predesignated areas or “windows” in the video image to see into a 3D simulated world, and/or see other enhanced or reprocessed features of the captured image.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.