Patent · US Active

Method for increasing speed in virtual three dimensional application

US8068111B2 · kind B2 · utility

0Cited by
1References
6Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJun 16, 2008
Grant dateNov 29, 2011
Priority date
Expiry dateJul 17, 2030

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N2213/006
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A method for increasing speed in virtual 3D application is applied to a game console, which includes a processor and is used for outputting scan lines of a frame. The method includes the steps of: providing registers corresponding to the scan lines; and interrupting the processor in a vertical blank period. The step of interrupting includes: calculating 3D operating parameters corresponding to the scan lines according to an operation provided to the game console by a user; storing the 3D operating parameters into the registers; and calculating outputted scan lines according to the scan lines and the corresponding 3D operating parameters. Since the registers respectively corresponding to the scan lines are provided, the number of times of interrupting the processor can be decreased and the efficiency can be greatly increased.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.