Patent · US Active

Boxing and martial arts fight, trainer, and game system and method

US8079938B2 · kind B2 · utility

21Cited by
8References
27Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 1, 2010
Grant dateDec 20, 2011
Priority date
Expiry dateNov 1, 2030

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63B2244/106
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A boxing or martial arts training and/or exercise device includes one or more punching pads locationally displaced and supported on a frame. Respective pads are positioned in support on the frame for punching and kicking. Each pad communicatively connects to one or more impact sensor. Each impact sensor communicatively connects to a control unit. The control unit is communicatively connected to a display. The impact sensor detects touches and taps to the pad and signals the control unit of the detection. Responsive to the detection, the control unit directs sequences shown in the display according to a fighting sequence, a training sequence, or other sequence. The control unit includes a user interface for selection among sequences, as well as for selection of various menu items for the respective types of sequences.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.