Network game not requiring continuous connectivity
US8088007B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | Aug 29, 2005 |
| Grant date | Jan 3, 2012 |
| Priority date | — |
| Expiry date | Jun 4, 2029 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04W88/02
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A cellular phone used to execute a game is connected to a server apparatus when a need arises to transmit or receive information. The game is individually progressed by each cellular phone. A user equips a player character with a material to use a magic in a battle. A party is formed by users of multiple cellular phones and a material possessed by the user belonging to the same party is registered in the server apparatus. When the user transmits a support request to the server apparatus during a battle, the server apparatus returns the support material possessed by other users belonging to the same party. The user of the cellular phone can also use a magic corresponding to the support material in the battle.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.