Patent · US Active

Stereo video for gaming

US8094928B2 · kind B2 · utility

61Cited by
3References
27Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 14, 2005
Grant dateJan 10, 2012
Priority date
Expiry dateJul 22, 2028

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2207/10012
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A real-time stereo video signal of a captured scene with a physical foreground object and a physical background is received. In real-time, a foreground/background separation algorithm is used on the real-time stereo video signal to identify pixels from the stereo video signal that represent the physical foreground object. A video sequence is produced by rendering a 3d virtual reality based on the identified pixels of the physical foreground object.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.