Patent · US Active

Generic AI architecture for a multi-agent system

US8095496B2 · kind B2 · utility

0Cited by
12References
16Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 28, 2006
Grant dateJan 10, 2012
Priority date
Expiry dateJul 27, 2028

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6027
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

The invention relates to architecture of a computer program in order to implement a multi-agent system. The architecture enables the agents to interact with a simulation or game world on a first plane and/or with robots in the real world. Said architecture has a second and third plane. Said second plane contains an abstract representation of the simulation world on the first plane which reduces on concepts. Said third plane implements the agents of the multi-agent system. Interfaces are only arranged between the first and second plane, and between the second and third plane, not, however, between the first and the third plane. The artificial intelligence of the agents is implemented on the second and third planes such that the simulation world of the first plane can be widened, which leads to artificial intelligence. As a result, the architecture provides a KI-middleware for, for example, computer games.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.