Patent · US Active

System and method for adding a skill aspect to games of chance

US8105141B2 · kind B2 · utility

77Cited by
118References
28Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 3, 2006
Grant dateJan 31, 2012
Priority date
Expiry dateJun 27, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07C15/006
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A system and methods are provided in which a certain level of the chance aspect of a game or other application is removed and a certain level of a skill aspect is added. This may be accomplished by using an indicator to establish a predetermined number of move numbers for one or more players in the game. For example, the indicator may be used to determine a first group of move numbers for a first player and a second group of move numbers for a second player. The players use the pre-established move numbers to advance according to the rules of the game. Depending on the particular embodiment, the move numbers within a group may be sequenced or non-sequenced. Move numbers may be replaced at each player's turn or when all or a subset of the move numbers of a group are used. Move numbers may be established by any type of indicator such as dice, dominos, or a random number generator. In some embodiments, move numbers may be traded in. Move numbers may or may not be visible at predetermined times to one or more players.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.