Patent · US Active

Unified assembly instruction set for graphics processing

US8134566B1 · kind B1 · utility

20Cited by
15References
28Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 10, 2006
Grant dateMar 13, 2012
Priority date
Expiry dateMar 19, 2028

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2200/28
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Systems and methods for providing a unified instruction set allow shader programs of different types to use a common instruction set. The unified instruction set provides easy access for new graphics hardware features and faster compile times for shader programs. Programmers may use the unified instruction set to write fragment, vertex, or geometry programs. Functions that use the unified instruction set can be included in shader, vertex, or geometry programs without modification. Existing shader programs may be compiled to produce shader microcode based on the unified instruction set. The shader microcode may then be executed by processing units designed to support the unified instruction set.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.