Patent · US Active

Methods and apparatus of running game and rendering game audio remotely over broadband network

US8170701B1 · kind B1 · utility

15Cited by
1References
19Claims
0Family size

Assignee

Inventor

Key dates

Filing dateMar 7, 2007
Grant dateMay 1, 2012
Priority date
Expiry dateJun 23, 2030

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6063
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A system and methods for running interactive applications (e.g., video game, computer game, console game) over broadband network (e.g., IPTV network, broadband mobile network, broadband Internet, cable network, etc.). In an embodiment, interactive applications can be hosted and executed remotely by an interactive application host either natively or using emulation (e.g., virtual machine, emulation of software platform, operating system, or hardware platform). Audio of the interactive application can be rendered by one or multiple audio rendering apparatuses, compressed, transmitted over the broadband network to one or multiple clients (e.g, set-top box, media player, game console, mobile device, personal computer), and presented by the client's audio display device. In additional embodiment, said audio rendering apparatus can render multiple streams of audio for multiple clients concurrently. An audio rendering apparatus can cache the audio data shared by multiple clients or multiple instances of an interactive application to reduce bandwidth consumption. Furthermore, during audio presentation, a client synchronizes audio and video display.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.