Patent · US Active

Controlling an interactive story through manipulation of simulated character mental state

US8177639B2 · kind B2 · utility

19Cited by
0References
17Claims
0Family size

Inventor

Key dates

Filing dateMar 19, 2007
Grant dateMay 15, 2012
Priority date
Expiry dateJan 26, 2029

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/65
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

In various embodiments, methods and systems are provided for simulating the effect of mental state on character behavior in an interactive story environment. One method embodiment includes facilitating manipulation of a simulated mental state model of a character in the interactive story, wherein the mental state model comprises at least one pre-behavior representation associated with at least one character behavior which may be a thought, verbal expression, or action, for example; and, applying the manipulated mental state model to generate at least one behavior of the character in the interactive story.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.