Patent · US Active

Differentiated audio

US8184824B2 · kind B2 · utility

28Cited by
24References
28Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 23, 2006
Grant dateMay 22, 2012
Priority date
Expiry dateFeb 10, 2030

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6063
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

The present invention provides novel methods and devices for providing audio to players of a gaming machine and to nearby players. According to preferred implementations, sounds intended for a person currently using a gaming machine are distinguished from second sounds intended for persons who are not currently using the gaming machine. The former sounds are directed to the player of the gaming machine by one or more methods and/or devices. For example, the gaming machine may include a device for producing ultrasonic waves (e.g., in a beam) that produce the first sounds via interaction with a medium, a sound dome, a speaker array, or other devices for producing directional sound. The sound may be directed to a predetermined area near the gaming machine. Alternatively, the sound may be directed to an area at or near where the player is detected to be, where the player's player tracking card is detected to be, etc.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.