Patent · US Active

Inertial field generator: a method for controllably coupling kinematic character motions to dynamically simulated elements

US8194079B2 · kind B2 · utility

0Cited by
20References
20Claims
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Assignee

Inventors

Key dates

Filing dateApr 13, 2007
Grant dateJun 5, 2012
Priority date
Expiry dateJan 4, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T13/40
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method is described to let animators control the extent by which kinematically scripted character motions affect dynamically simulated objects' motions. The dynamic objects are connected to the kinematic character, such as clothing or hair, and the motion of the dynamic objects is simulated based on the motion of the kinematic character. Such control is important to produce reasonable behavior of dynamic objects in the presence of physically unrealistic kinematic character motion. An Inertial Field Generator (IFG) is employed to compensate for the unreasonable behavior of dynamic objects when the kinematic character undergoes unrealistic motion.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.