Patent · US Active

Terrain editor tool for rule-based procedural terrain generation

US8207966B2 · kind B2 · utility

2Cited by
17References
21Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJun 25, 2004
Grant dateJun 26, 2012
Priority date
Expiry dateJan 27, 2028

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6009
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Disclosed are systems and methods for rule-based procedural generation of terrain in real time for a virtual world. Using the terrain editor tool, the terrain system allows defining and modifying the terrain height, color, shaders, textures, flora, and environment, for example. Additionally, generating the terrain procedurally allows for detail by changing the parameters used to create the terrain geometry. These rules can also be added and removed dynamically, leading to terrain modification in real time. In addition, resources are managed for the terrain generation system, such as memory allocation and deallocation.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.