Patent · US Active

Ray tracing a three-dimensional scene using a hierarchical data structure

US8259105B2 · kind B2 · utility

7Cited by
4References
16Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 16, 2007
Grant dateSep 4, 2012
Priority date
Expiry dateJul 16, 2027

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/06
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Ray tracing a three-dimensional scene made up of geometric primitives that are spatially partitioned into a hierarchical data structure. One example embodiment is a method for ray tracing a three-dimensional scene made up of geometric primitives that are spatially partitioned into a hierarchical data structure. In this example embodiment, the hierarchical data structure includes at least a parent node and a corresponding plurality of child nodes. The method includes a first act of determining that a first active ray in the packet hits the parent node and a second act of descending to each of the plurality of child nodes.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.