Patent · US Active

Game simulation based on current events

US8277315B2 · kind B2 · utility

5Cited by
6References
6Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 1, 2007
Grant dateOct 2, 2012
Priority date
Expiry dateMay 19, 2029

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/695
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A video game includes: (i) a graphic user interface that presents a user a simulation of real-life events; (ii) a content database containing a collection of actual photos and videos of real-life events; (iii) a simulation engine that, presents a plurality of possible actions to the user, receives a selection of at least one of the actions from the user, identifies at least one photo or video in the database that is associated with the user-selected action, and presents the user with a result in response to the selection, wherein the result includes the identified photo or video; (iv) a content update module that receives updated photo or video content from one or more content distributors, creates an association element for the updated content and an available action in the game, and includes the updated content and association element in the content database; and (v) a scoring module.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.