Patent · US Active

System for creating and operating three-dimensional vehicles from pre-constructed parts

US8277318B2 · kind B2 · utility

3Cited by
0References
20Claims
0Family size

Assignee

Inventor

Key dates

Filing dateNov 18, 2010
Grant dateOct 2, 2012
Priority date
Expiry dateFeb 4, 2031

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8017
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game system involves software executing from a machine-readable physical medium on a computerized appliance, an interactive interface provided by the software and accessible to a client, enabling the client to participate in a video game incorporating an avatar associated with the client, a jumbled association of parts of a specific vehicle represented in a scene in the video game, and one or more trigger devices available to the client, individual trigger devices associated with different specific vehicles. Applying a trigger device from the one or more devices to the association of parts, if the device is associated with that specific vehicle, causes the parts to rearrange in the interactive interface into a recognizable vehicle operable by the avatar manipulated by the client.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.