Game system, detection program, and detection method
US8282104B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Aug 7, 2008 |
| Grant date | Oct 9, 2012 |
| Priority date | — |
| Expiry date | Jul 23, 2031 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/8011
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
The reduction in real operation objects in game systems that use real operation objects is detected. The quantity of real operation objects, which are repeatedly used by being circulated, is detected, it is judged whether the quantity is sufficient or not, and the judging results are output. For example, in a ball throwing game, balls are used in rotation by repeatedly supplying and recovering the balls. The quantity of balls in circulation is detected, and if the quantity is less than a threshold value, the manager of the game system is notified whether a sufficient quantity of balls is being supplied to the player or not, by for example outputting a warning message. By playing with an insufficient quantity of balls the level of difficulty of the game is essentially increased, so the player will feel that this is unfair.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.