Patent · US Active

Computer-based, interactive, real-time card selection game

US8282459B2 · kind B2 · utility

1Cited by
25References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 26, 2010
Grant dateOct 9, 2012
Priority date
Expiry dateOct 22, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3293
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

The invention is a method of playing computerized card games against real or virtual players. The cards games are usually variations of poker, where the quality of the players' hands is due to skill and strategy rather than the luck of the draw. Players request desired cards from a computerized dealer without knowledge of which cards other players have requested. A null card, which has no value in determining the outcome of the game, is delivered to players who request the same card as another player has requested regardless of whether the card was requested previously or during the current round. In another embodiment, a null card is delivered only when two or more players request the same card during the current round or if a player requests a card that has already been distributed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.