Patent · US Active

Method and apparatus for approximating hair and similar objects during animation

US8305378B2 · kind B2 · utility

4Cited by
11References
18Claims
0Family size

Assignee

Inventor

Key dates

Filing dateAug 21, 2008
Grant dateNov 6, 2012
Priority date
Expiry dateJun 17, 2031

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T11/203
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Simulating dynamics (e.g., physical effects of inertia, forces, wind) on strands (e.g., hair) during computer based animation requires quick and accurate approximations of mathematical curves. Each strand is initially represented as a B-spline curve. Line segments approximating the curve are created by using affine combinations based on the curve's control vertices. Dynamics simulation is performed on the line segment approximation. Once an approximated strand is simulated, it is converted back into a B-spine curve representation for downstream processes, such as rendering. The rendering process displays the simulated strand to the animator.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.