Patent · US Active

Gaming systems, gaming devices and methods with non-competitive play and optional competitive play

US8313368B2 · kind B2 · utility

20Cited by
47References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 19, 2010
Grant dateNov 20, 2012
Priority date
Expiry dateNov 1, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/32
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

In an embodiment, a gaming system includes a plurality of gaming devices and a controller configured to communicate with the gaming devices. The gaming system enables a plurality of players to play an interactive game in a non-competitive mode and in a competitive mode. If at least two players play the interactive game in the competitive mode, for a competitive wagering event, which includes a competition between two players, the gaming system determines a winning player and a losing player. The gaming system causes the winning player to contribute a winning player portion toward a wager associated with the competitive wagering event and causes the losing player to contribute a losing player portion toward the wager associated with the competitive wagering event. The losing player portion is less than the winning player portion. The gaming system randomly determines and provides any awards to the winning player based on the wager.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.