Live authoring method for real time development of video games
US8317606B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jan 7, 2009 |
| Grant date | Nov 27, 2012 |
| Priority date | — |
| Expiry date | Aug 9, 2030 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/6009
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A video game development system is provided with live feedback to developers working with multiple game platforms or consoles. The system includes a communications hub module running on a hub server linked with two different video game platforms. A video game development tool is provided and linked to the hub module. The development tool is used to perform modifications to video game data including game asset changes and additions. An authoring module is associated with the video game development tool and operates after the game data modifications to transmit an authoring message to the hub module. The authoring message includes content reflecting the game data modifications and is formatted for receipt by the hub module. The hub module generates update messages from the authoring messages and forwards these messages to the video game platforms that operate to run a video game using the game data modifications.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.