Patent · US Active

Live authoring method for real time development of video games

US8317606B2 · kind B2 · utility

14Cited by
12References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 7, 2009
Grant dateNov 27, 2012
Priority date
Expiry dateAug 9, 2030

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6009
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A video game development system is provided with live feedback to developers working with multiple game platforms or consoles. The system includes a communications hub module running on a hub server linked with two different video game platforms. A video game development tool is provided and linked to the hub module. The development tool is used to perform modifications to video game data including game asset changes and additions. An authoring module is associated with the video game development tool and operates after the game data modifications to transmit an authoring message to the hub module. The authoring message includes content reflecting the game data modifications and is formatted for receipt by the hub module. The hub module generates update messages from the authoring messages and forwards these messages to the video game platforms that operate to run a video game using the game data modifications.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.