Patent · US Active

Gaming system and a method of managing bandwidth usage in a gaming network

US8380865B2 · kind B2 · utility

0Cited by
5References
30Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 5, 2008
Grant dateFeb 19, 2013
Priority date
Expiry dateDec 19, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3232
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A plurality of games are implemented at a plurality of gaming machines. At least one server (30, 36, 38) serves game play and non-game play related data to at least one gaming machine (12, 12′), and a resource control unit (50, 202) obtains information indicative of bandwidth usage of a plurality of gaming machines (12, 12′), and controls the level of non-game play related data served to at least one gaming machine based on the information.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.