Patent · US Active

Systems and methods for indicating input actions in a rhythm-action game

US8444486B2 · kind B2 · utility

34Cited by
475References
26Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 20, 2009
Grant dateMay 21, 2013
Priority date
Expiry dateMay 13, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG10H2250/441
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Systems and methods for displaying cues indicating input actions in a rhythm-action game may include: displaying, to a player of a rhythm-action game, a lane divided into at least two sub-lanes, each sub-lane containing cues indicating a drum input element; and displaying, to the player, an additional cue spanning a plurality of the sub-lanes, the additional cue indicating a foot pedal action. In some embodiments, the additional cue may span all the sub-lanes. In some embodiments, each sub-lane may contain cues indicating a drum input element of a set of linearly arranged drum input elements. In other embodiments, each sub-lanes may correspond to a fret button of a simulated guitar and the additional cue may correspond to an open strum.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.