Patent · US Active

Systems and methods for a ray tracing shader API

US8482561B2 · kind B2 · utility

4Cited by
8References
33Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 21, 2009
Grant dateJul 9, 2013
Priority date
Expiry dateFeb 9, 2032

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/80
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Aspects include API interfaces for interfacing shaders with other components and/or code modules that provide ray tracing functionality. For example, API calls may allow direct contribution of light energy to a buffer for an identified pixel, and allow emission of new rays for intersection testing alone or in bundles. The API also can provide a mechanism for associating arbitrary data with ray definition data defining a ray to be tested through a shader using the emit ray call. The arbitrary data is provided to a shader associated with an object that is identified subsequently as having been intersected by the ray. The data can include code, or a pointer to code, that can be used by or run after the shader. The data also can be propagated through a series of shaders, and associated with rays instantiated in each shader.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.