Method and apparatus for automatic coalescence of connected rigid bodies
US8537165B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | Jun 18, 2008 |
| Grant date | Sep 17, 2013 |
| Priority date | — |
| Expiry date | Feb 16, 2032 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2219/2004
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
The present invention pertains to a method and apparatus for simulating the motion of three dimensional models, toys, games, etc. In one embodiment, the method may include receiving a plurality of three dimensional objects for motion simulation. The method may also include determining at least two three dimensional objects from the plurality of three dimensional objects that do not move relative to each other during motion simulation. A super body may then be constructed that represents the determined at least two three dimensional objects, and a motion of the super body computed at a physics simulation engine to simulate motion of the super body and any remaining three dimensional objects that are not part of the super body.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.